Complete database of all Pokemon towers with stats, abilities, and evolution paths.


















































You can sort Pokemon by power, speed, range, or tier to quickly identify the strongest towers. Use the search bar to filter by name or ability. Pair this data with our enemy database to build perfect counter strategies for specific threats.
How to Read
Base represents the initial damage output at level 1. Scale shows how much damage increases per level. High scaling Pokemon become stronger in late game, while high base power dominates early.
Attack interval measured in milliseconds. Lower is faster. A speed of 1000ms means one attack per second. Combine with Power to calculate DPS (Damage Per Second).
Effective attack radius in game units. Higher range allows Pokemon to cover more area. Scaling determines how much range increases per level—critical for positioning strategy.
Critical hit chance (base) and damage multiplier (scale). A base of 10 means 10% crit chance. Scale affects crit damage bonus. Essential for burst damage builds.
Attack Type (Physical/Special/Status) and Range Shape (Single/AOE/Line). Understanding type matchups and range patterns is key to optimal tower placement.
Unique special effects that define each Pokemon's role. Hover over ability names to see detailed descriptions. Some abilities synergize with specific team compositions.
Shows the next evolution stage and required level. Plan your economy around evolution timings—some Pokemon gain massive power spikes upon evolving.
Ideal scenarios and enemy types this Pokemon excels against. Use this Pokemon when facing specific threats that match its strengths, such as armored bosses, swarms, or fast enemies.
Positioning and team composition advice. Pair with complementary towers, place in optimal locations based on range type, and time evolutions for maximum impact.
The strongest Pokemon with exceptional DPS (50+ calculated score). These towers excel in most situations and are safe first picks. Ideal for carrying games and handling boss waves.
Strong performers with DPS scores of 30-50. Reliable choices that work well in most team compositions. Often have unique abilities that provide strategic value beyond raw damage.
Balanced Pokemon with DPS scores of 15-30. Good for specific strategies or as budget options. May excel in niche scenarios or early game before falling off.
Lower DPS (under 15) but may have utility abilities. Best used in specific map types or as support towers. Consider these for fun or challenge runs rather than competitive play.
Limited use cases but can be effective in very specific team compositions or strategies.
High base stats dominate early game (waves 1-10), while high scaling becomes superior in late game (waves 15+). Balance your team accordingly.
Start with high base power Pokemon to survive early pressure, then transition to high scaling towers for endgame. Check evolution levels to plan your economy.
Long path maps favor high range towers. Tight chokepoints benefit from AOE abilities. Use the Range Type column to match Pokemon to map layouts.
Match your Pokemon abilities to enemy weaknesses. Check our enemy database to see which enemies have armor (need armor-breaking), invisibility (need detection), or regeneration (need burst DPS).
Build teams with complementary effects (e.g., slow + high damage, or buff + DPS). Click on ability names to see detailed descriptions.
A:The database is updated within 24-48 hours of each Pokepath patch or balance change.
A:DPS (Damage Per Second) is calculated as (Power × 1000) / Speed. It represents theoretical damage output.
A:Not necessarily. Lower tier Pokemon can excel in specific situations, and team synergy often matters more than individual tier rankings. Check our tier list best team guide and Pokepath TD Item for strategic compositions.
A:Pokemon with armor-breaking abilities like Excadrill and Machamp excel against high-armor enemies. See our enemy database to identify which enemies have armor and plan your counters accordingly.