Your comprehensive guide to PokePath TD Items - effects, prices, and build strategies
PokePath TD Items (also known as Pokemon held items) are game-changing mechanics that allow you to equip special items to your Pokemon towers for powerful bonuses and unique effects.
PokePath items are essential for beating endgame content like Route 3-3 and optimizing Gold Farming strategies. Understanding Pokemon item synergies is the key to reaching Wave 100!
Browse all PokePath TD Items with detailed stats, effects, and restrictions. Use the filters to find the perfect item for your strategy.

Reduces recharge time by 25% when Hearts are 7 or less.

This item allows Field/Grass-area Pokémon to be placed in Mountain terrain.

Attacks grant $ equivalent to 3% of the damage dealt in gold.

Increases defense by 25% but the holder cannot use support abilities.

Increases the holder's damage by 1% for every 30 stars acquired.

Slowing is 50% stronger. Only Shuckle can hold it.

Reduces the time between attacks by 25%.

Doubles hearts restored.

Increases dark-type damage by 20%.

The holder can no longer deal critical hits. Increases damage by 0.75% for every 1% critical.

Increases damage by 15% for Bug-type attacks.

Reduces recharge speed by 15%.

All attacks cause stun, but stun duration is reduced by 95%. Can only be held by Voltorb or Electrode.

Increases fire-type damage by 20%.

Restores 20% HP when the holder falls below 25% HP. Can only activate once per wave.

Increases damage by 50% but reduces attack speed by 15%.

Reduces the number of projectiles to one, but decrease recharge time by 20% for each lost projectile. Lileep and Cradily cannot hold this item.

Increases damage by 35% but increases recharge time by 35%. Only for single-target Pokémon.

Increases damage dealt by 5% for each Fossil Pokémon on the team. Can only be held by Anorith or Armaldo.

Reduces debuff duration on the holder by 50%.

Restores 1 heart after dealing 25,000 damage, can only be held by Clefairy or Clefable.

This item allows strictly Water Pokémon to be placed on Field.

When the holder is inflicted with a status condition, the attacker is also afflicted.

Shield can block one more time.

Increases dragon-type damage by 20%.

Increases damage by 15% for Dragon-type attacks.

When the holder would take damage, there is a 100% chance to teleport to a random spot.

Deal 30% extra damage to stunned enemies. Only Pokémon that can cause stun can equip it.

Increases damage by 15% for Electric-type attacks.

Reduces recharge time by 10% for each enemy hit, up to 50%.
Increases damage output. Essential for damage dealers and boss killing strategies.
Reduces attack cooldown. Great for maximizing attack frequency and gold generation.
Unique effects that can change gameplay. Includes terrain changing, status immunity, and more.
Combines multiple effects or has unique mechanics. Often has tradeoffs to consider.
These are the meta-defining PokePath TD Items choices that every serious PokePath player should prioritize. Master these items and you'll dominate both progression and farming modes.

Allows the holder to hit Invisible enemies.
The ultimate utility item. Allows heavy hitters like Noivern or Weavile to hit Invisible enemies, freeing up a team slot (no need for Honchkrow).

Attacks grant $ equivalent to 3% of the damage dealt in gold.
The economy king. Equip on Inteleon or Spinda to generate massive gold based on damage dealt. Essential for the Billion Gold grind.

Reduce damage by 50% and recharge time by 50%. The focus automatically target the fastest enemy.
Speed focus with auto-targeting. Reduces damage but maximizes attack frequency against fast enemies.

This item allows Field/Grass-area Pokémon to be placed in Mountain terrain.
Terrain changers. These open up powerful spots on maps like 2-2 where placement is restricted. Place grass units on mountains or water units on fields.

Attacks no longer restore heart. The holder gain +50% damage and -50% recharge time. Only Pokémon that restore hearts can hold it.
Heavy damage focus with HP drain tradeoff. Best on high HP tanks or high DPS units.
These are the meta PokePath TD Items combinations discovered by the PokePath community. Master these item synergies to dominate both progression and farming modes.




Persian's Pay Day ability generates gold based on attack frequency. Quick Claw reduces recharge time by 50%, effectively doubling attacks. Adrenaline Orb provides additional 25% recharge reduction when lives are low, compounding the effect for massive gold generation.
50K+ gold per wave in mid-game, 200K+ in late game




Terrain restrictions limit placement options on many maps. Air Balloon and Heavy Duty Boots remove these restrictions, allowing AOE units like Maractus and Omastar to cover previously inaccessible chokepoints. This dramatically increases their effectiveness and map coverage.
Best Maps: Route 2-2 (center mountain), Route 3-1 (grass corners)




Inteleon's Snipe Shot deals bonus damage based on distance to target. Zoom Lens converts single-target to multi-target attacks, while Silph Scope allows hitting Invisible enemies. Combined with Sniper Scope's range bonus, this creates the ultimate long-range damage build.
Position at maximum range for +20% damage bonus from Sniper Scope
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